Free Fall Calculator

Calculate free fall time, distance, and velocity under gravity

Free Fall Analysis

Free Fall Results

4.52s
Fall Time
44.27m/s
Impact Velocity
Long
Fall Category

Calculation Details

Formula Used

t = (v₀ + √(v₀² + 2gh))/g = (0 + √(0² + 2×9.8×100))/9.8 = 4.52s

Explanation

An object falling from 100m with initial velocity 0m/s takes 4.52s to reach the ground, with final velocity 44.27m/s.

Real-World Examples

SkyscraperVery tall building

Free Fall Calculator

Introduction

The Free Fall Calculator is a comprehensive tool designed to help you analyze and calculate the motion of objects falling under the influence of gravity. Whether you're a student learning physics, an engineer working with falling objects, or someone curious about how gravity affects motion, this calculator provides accurate calculations and detailed explanations.

Free fall is a fundamental concept in physics that describes the motion of an object falling solely under the influence of gravity, neglecting air resistance. The motion is characterized by constant acceleration due to gravity, resulting in a quadratic relationship between distance and time.

This calculator supports multiple analysis methods including calculating time from height, distance from time, and time from velocity. Understanding free fall is essential for everything from everyday situations like dropping keys to complex applications like satellite orbits and planetary science.

How to Use the Free Fall Calculator

Step-by-Step Instructions

  1. 1.**Choose Calculation Type**: Select between "Height", "Time", or "Velocity" calculations.
  1. 2.**Height Calculation**:
  • Enter height (in meters)
  • Enter initial velocity (in m/s, 0 for dropped objects)
  • Enter gravity (default 9.8 m/s²)
  • Click calculate to get time and impact velocity
  1. 3.**Time Calculation**:
  • Enter fall time (in seconds)
  • Enter initial velocity (in m/s)
  • Click calculate to get distance and final velocity
  1. 4.**Velocity Calculation**:
  • Enter final velocity (in m/s)
  • Enter initial velocity (in m/s)
  • Click calculate to get time and distance
  1. 5.**View Results**: See detailed analysis including time, distance, velocity, and real-world comparisons.

Input Guidelines

Height: Enter positive values in meters. Typical ranges: 0.1-10000m depending on application.

Time: Enter positive values in seconds. Free fall from 100m takes about 4.5s.

Velocity: Enter values in m/s. Terminal velocity for humans is about 53m/s.

Initial Velocity: Enter values in m/s. Use 0 for dropped objects, positive for thrown downward.

Gravity: Default is 9.8 m/s² for Earth. Use 1.63 m/s² for Moon, 3.71 m/s² for Mars.

Common Scenarios:

  • Dropped keys: 1-2m fall
  • Building jump: 10-100m fall
  • Skydiving: 1000-4000m fall
  • Planetary science: Varies greatly

Free Fall Formulas and Equations

Basic Free Fall Equations

```

Position: y(t) = h₀ + v₀t - ½gt²

Velocity: v(t) = v₀ - gt

Acceleration: a = -g (constant)

Where:

y(t) = position at time t (m)

v(t) = velocity at time t (m/s)

h₀ = initial height (m)

v₀ = initial velocity (m/s)

g = acceleration due to gravity (m/s²)

t = time (s)

```

Time from Height

```

For dropped object (v₀ = 0):

t = √(2h/g)

For object with initial velocity:

t = (v₀ + √(v₀² + 2gh))/g

Example:

h = 100m, v₀ = 0, g = 9.8:

t = √(2×100/9.8) = 4.52s

```

Distance from Time

```

d = v₀t + ½gt²

For dropped object (v₀ = 0):

d = ½gt²

Example:

t = 3s, g = 9.8:

d = ½×9.8×3² = 44.1m

```

Velocity from Time

```

v = v₀ + gt

For dropped object (v₀ = 0):

v = gt

Example:

t = 3s, g = 9.8:

v = 9.8×3 = 29.4m/s

```

Velocity from Height

```

v² = v₀² + 2gh

For dropped object (v₀ = 0):

v = √(2gh)

Example:

h = 100m, g = 9.8:

v = √(2×9.8×100) = 44.3m/s

```

Understanding Free Fall Concepts

Acceleration Due to Gravity

```

Earth: g = 9.8 m/s²

Moon: g = 1.63 m/s²

Mars: g = 3.71 m/s²

Jupiter: g = 24.8 m/s²

Gravity varies with:

  • Altitude: Decreases with height
  • Location: Varies slightly on Earth
  • Planet mass: Proportional to mass/radius²

```

Air Resistance Effects

```

Without air resistance:

  • Constant acceleration
  • Parabolic trajectory
  • No terminal velocity

With air resistance:

  • Decreasing acceleration
  • Reaches terminal velocity
  • Complex trajectory

Terminal velocity: v_t = √(2mg/ρAC_d)

```

Energy Considerations

```

Potential Energy: PE = mgh

Kinetic Energy: KE = ½mv²

Total Energy: E = PE + KE (conserved)

At any point during fall:

mgh₀ + ½mv₀² = mgh + ½mv²

```

Motion Characteristics

```

Velocity increases linearly: v = gt

Distance increases quadratically: d = ½gt²

Acceleration remains constant: a = g

Key insight:

  • Distance ∝ time²
  • Velocity ∝ time
  • Acceleration = constant

```

Real-World Applications

Everyday Situations

  • **Dropped Objects**: Keys, phones, books
  • **Sports**: Basketball shots, diving
  • **Construction**: Falling tools and materials
  • **Safety**: Fall protection systems

Sports and Recreation

  • **Skydiving**: Free fall before parachute deployment
  • **Base Jumping**: Extreme free fall sports
  • **Diving**: Water entry calculations
  • **Gymnastics': Landing impact analysis

Engineering and Safety

  • **Elevator Safety**: Emergency brake calculations
  • **Construction**: Falling object protection
  • **Automotive': Crash test simulations
  • **Amusement Parks': Ride design

Science and Research

  • **Physics Education**: Demonstrating gravity
  • **Materials Testing': Impact testing
  • **Biomechanics': Injury prevention
  • **Atmospheric Science': Object falling through air

Common Free Fall Examples

Everyday Heights

  • **Table**: 0.75m (0.39s fall time)
  • **Human Height**: 1.7m (0.59s fall time)
  • **Room Ceiling**: 3m (0.78s fall time)
  • **Building Floor**: 4m (0.90s fall time)

Building Heights

  • **Two-Story**: 6m (1.11s fall time)
  • **Ten-Story**: 30m (2.47s fall time)
  • **Skyscraper**: 200m (6.39s fall time)
  • **Burj Khalifa**: 828m (13.00s fall time)

Extreme Heights

  • **Cliff Diving**: 20-30m
  • **Bungee Jumping**: 50-200m
  • **Skydiving**: 1000-4000m
  • **Space**: Orbital altitude

Advanced Free Fall Concepts

Terminal Velocity

```

v_terminal = √(2mg/ρAC_d)

Human skydiver:

m = 80kg, A = 0.7m², C_d = 0.47

v_terminal ≈ 53 m/s (190 km/h)

Factors affecting terminal velocity:

  • Mass: Heavier objects fall faster
  • Area: More area = slower terminal velocity
  • Shape: Streamlined shapes fall faster
  • Air density: Higher density = slower terminal velocity

```

Air Resistance Models

```

Linear drag (low speeds):

F_d = bv

Quadratic drag (high speeds):

F_d = ½ρv²C_dA

Equation of motion with drag:

ma = mg - F_d

```

Free Fall in Different Media

```

Water: Much higher drag, terminal velocity ≈ 2m/s

Air: Moderate drag, terminal velocity ≈ 53m/s (human)

Vacuum: No drag, constant acceleration

Other fluids: Viscosity and density effects

```

Relativistic Effects

```

At very high velocities:

  • Time dilation occurs
  • Length contraction applies
  • Newton's laws need modification

Significant when v > 0.1c

Not relevant for everyday free fall

```

Frequently Asked Questions

Do all objects fall at the same rate?

In vacuum, yes. In air, no - air resistance affects different objects differently.

What is the acceleration due to gravity?

9.8 m/s² on Earth, but varies slightly with location and altitude.

How fast do you fall when skydiving?

About 53 m/s (190 km/h) terminal velocity, reached after about 12-15 seconds.

Does mass affect free fall?

In vacuum, no. In air, heavier objects generally fall faster due to air resistance.

What is terminal velocity?

The maximum velocity an object reaches when air resistance equals gravitational force.

How far do you fall in 1 second?

4.9 meters (assuming no initial velocity and g = 9.8 m/s²).

What affects the time of fall?

Height, initial velocity, gravity, and air resistance all affect fall time.

Can you survive any fall into water?

No, survival depends on height, entry technique, and water depth. Generally safe below 20m.

How does air resistance affect free fall?

It reduces acceleration, creates terminal velocity, and makes calculations more complex.

What is the difference between free fall and falling?

Free fall specifically means falling under gravity only, without air resistance.

How does gravity change with altitude?

Gravity decreases with altitude according to the inverse square law: g ∝ 1/r².

Related Physics Calculators

For comprehensive physics calculations, explore these related tools:

  • [Velocity Calculator](/calculators/velocity-calculator) - Calculate velocity and motion parameters
  • [Acceleration Calculator](/calculators/acceleration-calculator) - Calculate acceleration and force
  • [Projectile Motion Calculator](/calculators/projectile-motion-calculator) - Calculate projectile trajectories
  • [Energy Calculator](/calculators/energy-calculator) - Calculate kinetic and potential energy
  • [Force Calculator](/calculators/force-calculator) - Calculate forces and Newton's laws

Conclusion

The Free Fall Calculator provides accurate and reliable calculations for various free fall problems using different analysis methods. Understanding free fall is fundamental to physics and has countless practical applications in everyday life, sports, engineering, and science.

Free fall calculations help us understand and predict how objects move under gravity, enabling everything from safety engineering to space exploration. The ability to calculate and analyze falling motion is essential for engineers, scientists, athletes, and anyone interested in understanding motion.

Whether you're solving homework problems, designing safety systems, planning skydives, or simply curious about the physics of falling, this calculator provides the tools and explanations you need. The comprehensive content ensures you not only get the right answers but also understand the underlying principles.

Remember that free fall represents one of the most fundamental and elegant phenomena in physics - constant acceleration leading to quadratic distance-time relationships. Mastering free fall concepts opens the door to understanding the beautiful and predictable laws that govern motion in our physical world.